Posts

Showing posts from June, 2020

The beginning

For Cody, the best way is VC2, hit early LP so that you recover fast enough to jump while the previous HP shadow is hitting, and then do an early vertical jump with LK which should catch them even if they flip or not. Then continue doing the repeated crouch cancel into jump with LK. The timing is also the most straightforward, as he has a lot more leeway than characters like Sodom. there are actually a few setups, but the easiest is his VC2 one. He essentially just does his normal corner VC (s.HP, QCB+LP [miss]) then when you’re down to about 10% meter, hit an early s.LP to allow Cody to recover fast enough to jump attack and catch the opponent before they fall to the ground Even if they flip, your j.LK will catch them before they are able to block Then just continue the crouch cancel with vertical jumps. Good thing is he doesn’t need specific timing with his hits to keep the juggle going like some of the others.